Idea and concept
About the park
This adventure park is a unique experience that takes you back to a distant past. In a world that is rapidly modernizing, this park offers the opportunity to experience life in past times – far away from the hustle and bustle and modern technology.
Here, visitors can immerse themselves in a historically designed environment, participate in interactive adventures, and experience the thrill and excitement of discovery up close. From challenging puzzles to role-playing and thrilling activities, as well as exciting rides and diverse attractions – all of this ensures an unforgettable entertainment experience. Every corner of this park tells its own story.
10 adventurous worlds await you:
- The Wild West Era
- The Viking World
- The Pirate Adventure
… and many more!
These 10 themed worlds are fully interconnected during the game. For example, a challenge or puzzle may start in the Wild West world, but the solution can be found in the Pirate world. This connection between the areas creates a dynamic and interactive experience, motivating visitors to solve puzzles and conquer challenges throughout the park – every minute of the game is full of excitement and new discoveries.
Here, you will not only have fun, but also immerse yourself in the culture, traditions, and lifestyles of past times. Each experience brings you closer to the past. This is not just a park – it is a true adventure in the midst of history!
An experince of life without technology and the hectic everyday routine.
You don't just see history, you experience it up close.
A place of tranquilityy and the enjoyment of the simpler life of past times.
Enjoy the history and culture of pas times, combined with entertainment and an exciting experoence.
This park is the place where you can immerse yourself in another world and experience an adventure!
Entertaintment offerings in the park:


Game Book
This adventure park is designed in vintage style and offers visitors a unique experience of the past world with historical elements and designs.
One of the special attractions of this park is the gamebook, which visitors can purchase optionally. This book functions as an interactive game, adding a unique and exciting dimension to the park visit, making the experience even more intense.
Some elements of the book are designed with the concept of a progress bar. These elements not only provide valuable information but also create a sense of progress and motivation for the reader. The use of a progress bar is a creative and engaging idea that makes the reading experience more interactive and captivating.
Of course, visitors can enjoy the park without the book as well. However, with the book, the adventure is taken to a whole new level. It contains numerous challenges, puzzles, and games that are specifically linked to the park’s surroundings. Each task completed brings the visitor one step further, contributing to a compelling and interactive experience.
In addition to the nostalgic design of the book, which creates a special atmosphere through vintage elements and classic graphics, it offers an extraordinary feature: personalization. Each book is registered with the buyer’s name and is suitable for all age groups – from children to adults.
The personalized design makes the book not only more attractive but also increases motivation and anticipation for the adventure. This creates an incomparable and immersive experience!
The park's revenue comes from

Ticket sales

Sales of additional products
(Books, souvenirs, photos)

Training offerings

Rental of spaces
(for special events, e.g. restaurants, etc)
This park will also have other revenue sources, which I will explain later.
Answers to 16 key questions
My idea goes beyond a simple amusement park – this park offers a blend of entertainment, education,
and nostalgia that appeals to a wide audience, from children to grandparents. The market
for entertainment and experiential concepts is continually growing, especially for innovative and
interactive experiences. In a world where people are seeking real and memorable moments, my
idea meets this need precisely. Investors can benefi t from a forward-thinking project that not only
attracts many visitors but also provides numerous revenue opportunities through ancillary sales
(such as ticket sales, custom products, special events, personalized book collections, and more).
This park offers a unique vintage world that takes visitors on an interactive and realistic journey
to the past. Unlike traditional parks, visitors are placed in an environment that brings historical
periods to life. With different themed worlds and a personalized book that acts as a game, visitors
can fully immerse themselves in a new world and create a special experience. Many people only
know the past through books, the internet, or movies – but in this park, they can experience these
periods up close and real. This concept is unique in the industry and distinguishes this park from
others.
This park offers something for everyone: children can dive into a world of adventure, adults can
experience nostalgic moments, and families can explore together. The combination of amusement
rides, interactive experiences, and cultural events creates a unique atmosphere. Visitors who own
a personalized book have an added incentive as they can experience part of their own story and
form a deeper connection with the park. In an era where unique and personal experiences are
highly valued, this park meets the need for genuine and meaningful entertainment.
Unlike classic amusement parks that often focus on modern themes and thrilling rides, this park
focuses on a true historical world that visitors can immerse themselves in. With the concept of a
“live game” (through a personalized book), visitors become part of the story they experience in the
park and can discover it differently each time. Additionally, this park offers cultural and educational
programs that provide valuable content for visitors, making the park attractive for schools and
educational institutions as well.
The park’s business model relies on multiple revenue streams:
1. Entry Tickets: This is the main source of revenue for the park.
2. Ancillary Product Sales: Includes sales of personalized books, park-themed souvenirs, and
vintage items.
3. Themed Restaurants and Cafes: Offering food and beverages in a vintage-designed environment
that provides a unique experience for visitors and encourages them to stay longer.
This business model is sustainable and fl exible and can adapt to market needs. Additionally, there
are other potential revenue sources that I can explain further if needed.
The park is designed in such a way that its attractions and experiences can be developed and
modifi ed over time. The themed worlds can be regularly updated with new scenes and events,
ensuring that visitors always have something new to discover and are motivated to return. By
combining timeless themes with new interactions, the park will maintain visitors’ interest in the
long run.
The market for amusement and experiential parks has seen steady growth in recent years,
especially in Europe. The demand for recreational activities that are not only entertaining but also
educational and meaningful is increasing. Concepts that offer authentic and interactive experiences
have become very popular. People are looking for unique and special experiences and are more
willing to pay for such high-quality experiences. Therefore, the market for an innovative idea like
this one is very promising.
The main competitors include well-known amusement parks in Europe that typically focus on
modern themes and thrilling rides. This park distinguishes itself by offering an authentic and
vintage environment that brings history to life. While other parks focus more on rides and short
interactions, this park provides a comprehensive experience: visitors embark on an exploratory
journey through personalized books and stories showcased in the park.
The idea of a vintage adventure park offers a unique and authentic approach that deliberately
distances itself from modern parks. While modern parks often rely on loud and colorful rides, we
focus on creating an immersive and timeless environment that transports visitors to another
world. This sense of nostalgia conveys values and history to visitors and creates a special experience
for families. Parents and grandparents can introduce children to the world of the past while
exploring and adventuring together.
Children love stories, and this park gives them the opportunity to become part of an “old” and
fascinating world. They can not only play interactive games like in other parks but also immerse
themselves in roles as explorers, adventurers, or heroes from a bygone era. This park offers a
“live game” that goes far beyond simple observation – children can participate in the story and
complete their own missions. This interactive feature specifi cally attracts children and provides an
exciting experience for them that goes well beyond modern and simple attractions.
The park gives children the opportunity to immerse themselves in a real adventure and become
part of the story. Many children have experienced the past only through stories, cartoons, or their
own imaginations – but here they can feel these periods up close and real. Their personalized
book guides them through challenges and puzzles that are fully integrated with the park’s experiences,
leading them playfully through different themed worlds.
This combination of interactive games, exciting stories, and authentic historical themes turns the
park into a living treasure hunt and a real adventure that uniquely and genuinely excites children.
Each themed world in the park is designed to be child-friendly and to convey historical information
through interactive learning in a playful way. For example, park staff dressed in historical
costumes can talk to children, give them missions, or engage them in exciting stories. This
approach makes it easy and enjoyable for children to learn about the history and environment.
The park creates a balance where vintage elements feel tangible and alive, providing children with
a real adventure.
Unlike Disneyland, which relies on well-known characters, cartoon heroes, and commercial themes,
this park offers a unique and educational experience that immerses visitors in a completely new
world. The added value of this park lies in the fact that children are not just consumers, but
actively explore the environment.
By incorporating cultural and historical elements, children gain knowledge and a deeper understanding
of the past – all done in a playful and exciting way that is not found in other parks,
allowing each child to envision themselves as the hero of the story and the park.
The vintage theme is a strong trend that connects generations and gives visitors a sense of
authenticity and charm. The popularity of movies, series, and video games with historical themes
shows that there is a signifi cant interest in this content. Therefore, it is likely that this park will
also be well-received.If some parts of the park are not well-received, my idea is fl exible enough to
make the necessary changes or add new and complementary attractions. The park is designed in
such a way that different themed worlds can be added or redesigned without damaging the overall
concept. This way, we can respond to visitor demands and market trends, maintaining the park’s
appeal in the long term.
No, visitors can enjoy the park and access all attractions and themed worlds without a personalized
book. The book is an additional option that enhances the visit in a special way.
With the book, visitors receive an individual story that guides them through the park, giving them
tasks and puzzles, and helping them uncover hidden details and secrets. This book makes the
park visit more interactive and exciting, turning it into a personal adventure. It complements the
park experience, and anyone who obtains it can fi nd more motivation and excitement.
No, the book will be printed in English. However, at the end of the book, there will be a QR code.
Visitors can scan this code and access a website where they can choose their desired language
and read the PDF version of the book in their preferred language. This approach serves two purposes:
1- It reduces printing costs
2- It still makes the book accessible to visitors in different languages.
The outstanding difference of this park compared to other theme parks is that it not only retains its existing visitors but also attracts new players. Anyone who engages with the park and the associated gamebook is sure to return.
There are three ways guests can enter the park:
• Some visitors may not be highly involved on their first visit and leave it at that one time.
• Others initially enter the park without purchasing the book to explore the environment and games. After this first experience, they develop an interest in returning, purchasing the book, and starting their adventure.
• Another group is already familiar with the park and the game concept, buys the book immediately, and dives directly into the adventure.
In all three cases, the park does not suffer any disadvantage, as the guests have entered the park and tickets have been sold. Additionally, the second and third options lead to a higher return visit rate and the acquisition of loyal customers.